Got around to installing the beta version of the update today. Haven’t played through to the later levels yet, but so far the changes have improved the experience. I’m happy the Kyrron “frogs” got nerfed, they were way too resilient for being one of the smallest creatures in the game! I never brought it up before, as I figured it was a deliberate quirk the devs had thrown in there, but I like it much better this way.
I loved the new dialogue on the White House level, and all the soldiers being named after 3DR staff was a nice touch (over 20 years at 3DR and Siegler is still a Private? What’s it take to get a promotion around here!? ) The Abomination boss fight works perfectly now (I haven’t played the game that far since it was patched), and the improved money drops are greatly appreciated, as I’ve been able to upgrade many weapons consistently, rather than choosing one or two.
I’m looking forward to getting to the later levels, as that’s where the game-breaking bugs were on the initial release.
One tiny detail: for a while on the beta builds near the end of 2015, the title graphic (where the camera pans around Shelly locked in battle with the creatures) was in color. I thought it looked really good and suited the tone and style of the game more than the “gritty” black and white one now in place. It was also great to see those fantastic character models up close and in all their glory. Switching it back would be a nice change to accompany the ‘relaunch’ when the 1.1 patch goes live.
Anyway, enough ranting about aesthetic details! Great work, guys! THANK YOU!